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Darkstalker
( Lords of Madness, p. 179)
[General]
You have learned how to stalk and surprise creatures whose senses are very different from those of a humanoid.
Prerequisite
Benefit
When you hide, creatures with blindsense, blindsight, scent, or tremorsense must make a Listen check or a Spot check (whichever DC is higher) to notice you, just as sighted creatures would make Spot checks to detect you. You cannot hide in plain sight unless you have that ability as a class feature. In addition, you can fl ank creatures that have the all-around vision special quality.
Normal
Creatures with these senses do not need to make Spot or Listen checks to notice other creatures within range. Creatures with all-around vision can't be fl anked.
As you finish casting the spell on yourself, a mild ringing arises inside your head that changes pitch depending on the locations of objects and creatures around you.
The subject gains augmented nonvisual senses out to a distance of 30 feet.
The subject does not need to make Spot or Listen checks to pinpoint the location of a creature within 30 feet, provided that it has line of effect to that creature.
Any opponent the subject cannot see still has total concealment against the recipient of this spell, and the subject still has the normal miss chance when attacking foes that have concealment.
Visibility still affects the movement of the subject, and the recipient of this spell is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
Sense of the dragon can bemade permanent with a permanency spell in regard to yourself for a cost of 1,500 XP.
Material Component: A worn dragon scale.
"Better to remain silent and be thought a fool than to speak and remove all doubt."
Skype: Gotrek83 // Telegram: @Gotrek83 // Discord: gotrek83
Nonostante il testo descrittivo di sensi del dragone faccia venire i dubbi pure a me, effettivamente a contare è il testo del regolamento di incantesimo e talento. Temo quindi che un incantatore che abbia lanciato l'incanto debba comunque tentare osservare/ascoltare.
Per allarme è diverso. La magia dovrebbe creare una vera e propria area delimitata in cui se si entra scatta l'allarme appunto. L'unica limitazione è che non vede le creature eteree o astrali e questo talento non ti rende tale.